About
About Anarchy Chess
Anarchy Chess started as an idea between two developers: what if chess pieces were not limited to their classic rules?
Instead of only building another chess clone, we wanted to create a flexible chess engine where new pieces, new rules, and new versions of the game could exist.
What we stand for
A small project with a clear direction
Mission
Build a fun and experimental chess platform where the community helps shape the future of the game.
Built for fun
Anarchy Chess is non-commercial. It exists because we enjoy building, experimenting, and playing with new chess ideas.
Community first
Players can suggest pieces, discuss mechanics, report bugs, and help decide what should come next.
Two developers
Built by two developers who wanted to make chess more chaotic, creative, and open to experimentation.
The community shapes the game
You are part of the design process
Players can suggest pieces, discuss mechanics, report bugs, and help decide what should come next. Anarchy Chess only works because the community is willing to experiment with us.
Want to see what we built?
The fastest way to understand Anarchy Chess is to play it.