Upcoming

What Comes Next?

Upcoming content is shaped by the community. New pieces, rule changes, and game modes can be suggested, discussed, and selected by players.

In the pipeline

Upcoming Pieces

A snapshot of pieces currently being suggested, prototyped, or tested. Statuses move forward as the community and developers shape each idea.

Submarine

Underwater ambush unit

In Discussion

A piece that hides movement information for a single turn — adding bluff and counter-bluff to the board.

Movement idea

Moves invisibly for one turn, then surfaces to strike.

412votes
82%

Engineer

Builder / fortifier

Prototype

Introduces persistent terrain. The Engineer trades attack power for the ability to shape the board.

Movement idea

Moves one square, can place a defensive barrier instead of attacking.

287votes
71%

Drone Swarm

Splittable airborne unit

Suggested

A single piece that becomes a swarm — creating chaotic, hard-to-defend pressure across multiple lanes.

Movement idea

Can split into two smaller airborne pieces, then recombine later.

198votes
64%

Mortar

Heavy lobbed attack

Testing

A second ranged option after Artillery. Slower, but unblockable — ideal for fortress busting.

Movement idea

Moves one square. Fires arc shots that ignore line of sight.

341votes
75%

Diplomat

Non-violent disruptor

Suggested

A piece that wins matches without ever taking another piece — an experiment in disruption-based play.

Movement idea

Moves like a King. Cannot capture. Disables an enemy piece for one turn.

156votes
58%

Mine Layer

Delayed area damage

In Discussion

Adds persistent danger zones to the board. Pairs strongly with pieces that force opponent movement.

Movement idea

Moves like Infantry. Drops mines that detonate when stepped on.

264votes
69%

Community voting

Players decide what enters the game

The community can help decide which pieces should enter the game next. Ideas with strong support may become prototypes and later become playable pieces.

Voting is coming soon.

We are building a proper voting system so anyone can support piece ideas. Until then, vote counts above are early community signal.

Roadmap

From idea to playable piece

Every new piece moves through the same steps before it joins the board.

  1. 1

    Piece suggestion

    Anyone can propose a new piece or rule.

  2. 2

    Community discussion

    The community shapes the idea and votes on direction.

  3. 3

    Prototype implementation

    Developers build a first playable version.

  4. 4

    Test matches

    Players try the piece in real games and report feedback.

  5. 5

    Balancing

    Tuning happens until the piece feels fair and fun.

  6. 6

    Seasonal release

    Approved pieces enter the game with a new season.

Beyond pieces

Suggested features

Other non-piece ideas the community has asked for.

Community voting
Piece submission form
Match history
Season archive
Public patch notes
Custom game modes
Friend matches
Spectator mode

Want to help shape what comes next?

Jump into the game, try the current pieces, and share what you think the next one should be.